
Factsheet
Developer:
Witch Beam
Based in Brisbane, Australia
Founding date:
May 15, 2013
Website:
http://www.witchbeam.com.au
Press / Business contact:
info@assaultandroidcactus.com
Social:
Unpacking Twitter
Assault Android Cactus Twitter
Assault Android Cactus Facebook
Releases:
Unpacking
Assault Android Cactus
Phone:
-
Description
Witch Beam is a small indie studio based in Brisbane Australia that's committed to creating polished experiences for PC and console. Witch Beam's first release was the critically acclaimed arcade style action game Assault Android Cactus. Most recently they made the very non-arcade style non-action game Unpacking. Now they are working on Tempopo, a puzzle game about rescuing musical flowers.
History
Tim Dawson, Sanatana Mishra and Jeff van Dyck first worked together at Sega Studios Australia. Tim and Sanatana left their jobs to pursue independent game development, they contacted Jeff for advice on audio design and he ended up joining the team. After shipping Assault Android Cactus, Wren Brier joined as a long term collaborator and the original creator of the team's second project, Unpacking.
Projects
Videos
Unpacking Trailer YouTube
Assault Android Cactus Trailer YouTube
Wren Brier and Tim Dawson Stugan Unpacking Spotlight YouTube
Images
There are far more images available for Witch Beam, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Finalist: Innovation Award, Taipei Game Show" - Unpacking, 2021
- "Winner: PAX Online Indie Showcase, PAX Online" - Unpacking, 2020
- "Winner: PAX Aus Indie Showcase, PAX Aus" - Unpacking, 2019
- "Finalist: Vermillion Gate (Best of Show), innovation, sound design, Bitsummit 7 Spirits" - Unpacking, 2019
- "Winner: PAX Aus Indie Showcase, PAX Aus" - Unpacking, 2019
- "Winner: Technical Excellence, Australian Game Developer Awards" - Assault Android Cactus, 2016
- "Winner: Best International, BitSummit 2015" - Assault Android Cactus, 2015
- "Finalist: IGF China" - Assault Android Cactus, 2015
- "Winner: PAX 10, PAX Prime" - Assault Android Cactus, 2015
- "Winner: PAX Aus Indie Showcase, PAX Aus" - Assault Android Cactus, 2014
- "Winner: Best Action Game, Intel Level Up" - Assault Android Cactus, 2013
Selected Articles
- "(Unpacking): It's a slight game about a mundane act, and every single element of it is delightful. It all sparks joy is what I'm saying."
- Jody Macgregor, PC Gamer - "(Unpacking): Maybe this is just the grownup version of a doll house. Whatever it is, I want more of it."
- Lonnie Rad, Gamespot - "(Assault Android Cactus): It’s like a dancefloor laser massacre, and you’re Lady Gaga. Greenlight this f**ker right now."
- Cara Ellison, Rock Paper Shotgun - "(Assault Android Cactus): Each level, character and enemy brings something fresh to the game, and the end result is chaotic, polished, packed with variety and effortlessly charming"
- Cam Shea, IGN
Additional Links
Witch Beam Developent Blog
check out our development blog.
Team & Repeating Collaborator
Tim Dawson
Artist, Programmer, Designer
Sanatana Mishra
Designer
Jeff van Dyck
Composer, Audio Director
Wren Brier
Art Director, Designer
Contact
Unpacking Inquiries
Hello@UnpackingGame.com
Unpacking Twitter
http://twitter.com/UnpackingALife
Assault Android Cactus Inquiries
info@assaultandroidcactus.com
Assault Android Cactus Twitter
http://twitter.com/AndroidCactus
Assault Android Cactus Facebook
http://facebook.com/AssaultAndroidCactus
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks