Witch Beam Presskit

Fact Sheet

Developer:
Witch Beam
Based in Brisbane, Australia

Founding Date:
15th of May 2013

Website:
http://www.witchbeam.com.au

Press / Business Contact:
info@witchbeam.com.au

Social:
Witch Beam
Blog | Twitter | Bsky
Assault Android Cactus
Twitter | Facebook
Unpacking
Discord | Twitter | TikTok
Tempopo
Twitter | TikTok

Description

Witch Beam is a small indie studio based in Brisbane Australia that’s committed to creating polished experiences for PC and console. Witch Beam’s first release was the critically acclaimed arcade style action game Assault Android Cactus. Most recently they made the very non-arcade style non-action game Unpacking. Now they are working on Tempopo, a puzzle game about rescuing musical flowers.

History

Tim Dawson, Sanatana Mishra, and Jeff van Dyck first worked together at Sega Studios Australia. Tim and Sanatana left their jobs to pursue independent game development, they contacted Jeff for advice on audio design and he ended up joining the team. After shipping Assault Android Cactus, Wren Brier joined as a long term collaborator and the original creator of the team’s second project, Unpacking.

Projects

Assault Android Cactus (2015)
Unpacking (2021)
Tempopo (Coming Soon)

Videos

Assault Android Cactus – Launch Trailer (September 2015) YouTube

Unpacking – Wren Brier and Tim Dawson Stugan Spotlight Video (August 2018) YouTube

Unpacking – Early Trailer (September 2020) YouTube

Tempopo – Reveal Trailer (June 2024) YouTube

Photos

Logo & Icon

Awards and Recognition

  • Unpacking (Presskit)
    • “Finalist: Innovation Award, Taipei Game Show” – Unpacking, 2021
    • “Winner: PAX Online Indie Showcase, PAX Online” – Unpacking, 2020
    • “Winner: PAX Aus Indie Showcase, PAX Aus” – Unpacking, 2019
    • “Finalist: Vermillion Gate (Best of Show), innovation, sound design, Bitsummit 7 Spirits” – Unpacking, 2019
    • “Winner: PAX Aus Indie Showcase, PAX Aus” – Unpacking, 2019
  • Assault Android Cactus (Presskit)
    • “Winner: Technical Excellence, Australian Game Developer Awards” – Assault Android Cactus, 2016
    • “Winner: Best International, BitSummit 2015” – Assault Android Cactus, 2015
    • “Finalist: IGF China” – Assault Android Cactus, 2015
    • “Winner: PAX 10, PAX Prime” – Assault Android Cactus, 2015
    • “Winner: PAX Aus Indie Showcase, PAX Aus” – Assault Android Cactus, 2014
    • “Winner: Best Action Game, Intel Level Up” – Assault Android Cactus, 2013

Selected Articles

  • Unpacking (Presskit)
    • “(Unpacking): It’s a slight game about a mundane act, and every single element of it is delightful. It all sparks joy is what I’m saying.”
      – Jody Macgregor, PC Gamer
    • “(Unpacking): Maybe this is just the grownup version of a doll house. Whatever it is, I want more of it.”
      – Lonnie Rad, Gamespot
  • Assault Android Cactus (Presskit)
    • “(Assault Android Cactus): It’s like a dancefloor laser massacre, and you’re Lady Gaga. Greenlight this f**ker right now.”
      – Cara Ellison, Rock Paper Shotgun
    • “(Assault Android Cactus): Each level, character and enemy brings something fresh to the game, and the end result is chaotic, polished, packed with variety and effortlessly charming”
      – Cam Shea, IGN

Team & Repeating Collaborator

Tim Dawson | Artist, Programmer, Designer
Sanatana Mishra | Designer
Jeff van Dyck | Composer, Audio Director
Wren Brier | Art Director, Designer