Assault Android Alpha

I’m happy to announce two big pieces of Assault Android Cactus news!

The first big news is I posted a GIF of Cactus’s weapon swap on Twitter and people seemed to like it.

 

player character Cactus swaps weapons in slow motion

this is how Cactus looks all the time when Neo is playing

 

It got over 400 retweets, which seems like a lot! I’m still learning this social media stuff, it’s all very exciting.

Also we released a new update on Steam, adding the last two levels of the game and taking us to Alpha.


Alpha Update

The biggest addition to game content is our two new stages, rounding out our 25 stage campaign!

 

the icon level theme of Zone 5 is circles

 

Collider is a hybrid stage and sub-boss, introducing a shocking new enemy that nobody except those who browse my DeviantArt page would have ever expected.

And our final boss, Medulla is our biggest battle yet, involving more unique sub units than all of Zone 1. May have gotten a little carried away there.

But the update goes far deeper than that – for instance we have introduced the Codex, giving you a chance to get a closer look at the characters and enemies in the game.

 

he also enjoys long walks on the beach

 

But I wanted to do a quick run through our EX Options, which we’ve teased for a while – and if you asked us nicely at conventions we may have demoed for you in person – but have finally unleashed on the unsuspecting public. These are ways to change and alter the game, not necessarily for the better, but hopefully for the more interesting!

 

First Person Camera

all the gameplay, unaltered, from the perspective of an Android. While offering an exciting new way to experience Cactus, its primary purpose is to make you realise just how terrifying it must be for the characters to fight like that.

Classic Camera

for those that have a long standing grudge with perspective and prefer to be able to take draftsman measurements from your screenshots, it’s Isometric Projection Cactus!

No Hud

still bothered by the battery mechanic? Just turn it off! Now you won’t have to worry about it for a whole sixty seconds.

JJ Visual Filter

give Cactus a cinematic style re-imagining

Scorched Visual Filter

no need to wait for the gritty reboot

Psychedelic Visual Filter

I think this started as a joke but it’s actually really grown on me. It makes the effects look amazing, try fighting Justice

AI Partners

Experience the complete chaos of local multiplayer by yourself!

…these are the same AI you see in the Attract Mode and are about as sharp as a sack of hammers

Virtual Player Count

this one lets you experience levels as if there were more players, all by yourself! The later levels will pretty much stomp you into the ground in this mode…


And there you have it! These all live in the Collections menu and can be unlocked with Credits you earn by playing any mode. There will be more to come but I hope you have fun playing with them!